Boom Library – Cinematic Expressions (WAV)

CINEMATIC EXPRESSIONS CONSTRUCTION KIT
IMPACT WITHOUT IMPACT
Designed to help build tension over longer periods of time, with this library you can emphasize those feelings of suspense and curiosity that draw the viewer into a story. They are divided into three categories – dark, light and neutral – and you will easily find the right sound for the feeling you are looking for.
SOUNDS AND INSTRUMENTS
We’ve made it easy for you to stay up to date. CINEMATIC EXPRESSIONS pays special attention to the tonal qualities of products. With that in mind, we’ve labeled all of the included tonal sounds – BRAAMS, RISERS, PINGS, and more – as key-specific, making it much easier for you to set them up for your project.
OUT OF THE BOX AND READY TO GO
Designed and loaded with powerful effects and dark reverbs, these sounds are ready to be dragged into your project. Everything listed by key makes it easy to set the right tone.
CINEMATIC EXPRESSIONS DESIGNED
EVERYTHING
IN BETWEEN This collection of cinematic sounds has everything your other libraries don’t, transforming natural sounds into dark echoes and orchestral instruments into harsh whistling sounds. CINEMATIC EXPRESSIONS covers the entire spectrum of cinematic needs, including all sounds between hits.

Content
DSGNDron_PROCESSED-Drone Bansuri Flute Formant Modulation_B00M_CXCK.wav Long, wavering, and revving like sound.
DSGNDron_PROCESSED-Drone Bell Atonal Chimes_B00M_CXCK.wav Loud and continuous ringing.
DSGNDron_PROCESSED-Drone Bell Atonal Threatening_B00M_CXCK.wav Loud and continuous ringing with changing intensity.
DSGNDron_PROCESSED-Drone Bell Glass_B00M_CXCK.wav Continuous ringing with changing intensity.
DSGNDron_PROCESSED-Drone Bell High Scrapes_B00M_CXCK.wav Continuous and screechy ringing with changing intensity.
DSGNDron_PROCESSED-Drone Bell Hopeful_B00M_CXCK.wav Continuous ringing with changing intensity.
DSGNDron_PROCESSED-Drone Bell Metallic High_B00M_CXCK.wav Continuous and screechy ringing with changing intensity.
DSGNDron_PROCESSED-Drone Bell Metallic Mysterious_B00M_CXCK.wav Continuous ringing with changing intensity.
DSGNDron_PROCESSED-Drone Moving Midrange Scrapes_B00M_CXCK.wav Short and quick scratch like sounds.
DSGNDron_PROCESSED-Particles Drum Rattle Drone_B00M_CXCK.wav Fluttering and whir like sound.
DSGNDron_PROCESSED-Particles Metal Scrape Drone Atonal_B00M_CXCK.wav Heavy, hard, loud, and scratch like sound.
DSGNDron_PROCESSED-Reverse Bell Drone_C_B00M_CXCK.wav Loud, continuous, and wavering ringing.
DSGNDron_PROCESSED-Saz Texture Drone_B_B00M_CXCK.wav Deep, hard, and wavering ringing.
DSGNDron_PROCESSED-Trombone Drone_B00M_CXCK.wav Deep, heavy, and whir like sound.
DSGNErie_PROCESSED-Blast Tonal Distorted Ominous_B_B00M_CXCK.wav Deep, slow, and ring like sound with feedback.
DSGNErie_PROCESSED-Feedback Tonal Screams_B00M_CXCK.wav Screechy and whir like sounds.
DSGNMisc_PROCESSED-Alarm Blast High_A#_B00M_CXCK.wav Loud and ring like sound.
DSGNMisc_PROCESSED-Braam Crunchy Alarm_D#_B00M_CXCK.wav Soft ring like sound with deep and quick taps.
DSGNMisc_PROCESSED-Brass Grain Braam_B00M_CXCK.wav Deep and fluttering sound with decreasing intensity.
DSGNMisc_PROCESSED-Brass Grain Wobble_B00M_CXCK.wav Deep and fluttering sound with changing intensity.
DSGNMisc_PROCESSED-Cello Bowed Formant Wobble_B00M_CXCK.wav Fluttering and scratch like sound with changing intensity.
DSGNMisc_PROCESSED-Cello Bowed Midrange Modulation_B00M_CXCK.wav Fluttering and deep sound with changing intensity.
DSGNMisc_PROCESSED-Cello Bowed Tonal Modulation_B00M_CXCK.wav Deep, long, and scratch like sound with changing intensity.
DSGNMisc_PROCESSED-Cello Distorted Dive Bomb Gnarly_B00M_CXCK.wav Loud and buzz like sound with decreasing intensity.
DSGNMisc_PROCESSED-Cello Distorted Dive Bomb Tonal Wide_B00M_CXCK.wav Loud and buzz like sound with decreasing intensity.
DSGNMisc_PROCESSED-Cello Distorted Scrapes Behind Bridge Long and deep scratch like sound.
DSGNMisc_PROCESSED-Digeridoo Distorted Braam_E_B00M_CXCK.wav Deep, long, and buzz like sound.
DSGNMisc_PROCESSED-Duduk Granular Movement Pitch_B00M_CXCK.wav Short and deep whir like sounds.
DSGNMisc_PROCESSED-Grain Texture Vowel_B00M_CXCK.wav Quick and short taps with changing intensity.
DSGNMisc_PROCESSED-Metal Grain Ping Tremolo_B00M_CXCK.wav High pitched, screechy, and tap like sounds.
DSGNMisc_PROCESSED-Particles Drum Bouncing Ball_B00M_CXCK.wav Muted rattle like sound.
DSGNMisc_PROCESSED-Particles Metal Dense Whispers Long, slow, and scratch like sound.
DSGNMisc_PROCESSED-Particles Metal Grunt Flyby_B00M_CXCK.wav Quick, short, and scrape like sounds.
DSGNMisc_PROCESSED-Particles Metal Scrape Bells_B00M_CXCK.wav Screechy, wavering, and ring like sound.
DSGNMisc_PROCESSED-Particles Metal Scream Panic Crowd_B00M_CXCK.wav Loud, Hard, wavering, and whir like sound.
DSGNMisc_PROCESSED-Ping Filter Wobble High Freq_B00M_CXCK.wav Quick and laser like shots with feedback.
DSGNMisc_PROCESSED-Ping Glass Distorted Phase Shift_B00M_CXCK.wav Single loud and screech like sound.
DSGNMisc_PROCESSED-Ping Glass Grain Impact_B00M_CXCK.wav Single loud, screechy, and ring like sound.
DSGNMisc_PROCESSED-Ping Glass Vowel_B00M_CXCK.wav Single loud and ring like sound.
DSGNMisc_PROCESSED-Ping Metal Ring Out_B00M_CXCK.wav Single metallic strike and strong ringing with feedback.
DSGNMisc_PROCESSED-Ping Piercing Bell Shimmer_C#_B00M_CXCK.wav High pitched and screechy ringing.
DSGNMisc_PROCESSED-Ping Ringmod Filter Drum_B00M_CXCK.wav High pitched, short, and screechy ringing.
DSGNMisc_PROCESSED-Ping Ultrasonic Cricket_B00M_CXCK.wav Single loud and piercing chirp.
DSGNMisc_PROCESSED-Rub Metal Tank_B00M_CXCK.wav Deep, wavering, hard, and whir like sound.
DSGNMisc_PROCESSED-Rub Metal Tub_B00M_CXCK.wav Deep, quick, wavering, and whir like sound.
DSGNMisc_PROCESSED-String Strike Downwards_B00M_CXCK.wav Single laser shot like sound with decreasing intensity.
DSGNMisc_PROCESSED-Tail Dark Choir_B00M_CXCK.wav Long, continuous, and metallic scratch like sound.
DSGNMisc_PROCESSED-Tail High Shimmer_B00M_CXCK.wav Long, continuous, and metallic scrape like sound.
DSGNMisc_PROCESSED-Texture Digital Soundscape_B00M_CXCK.wav Deep, hard, and whir like sound.
DSGNMisc_PROCESSED-Texture Grain Wood_B00M_CXCK.wav Deep, scratchy, and whir like sound.
DSGNMisc_PROCESSED-Texture High Shimmer_B00M_CXCK.wav High pitched, screechy, and whoosh like sound.
DSGNMisc_PROCESSED-Texture Light Shimmer Double_B00M_CXCK.wav High pitched, screechy, and whoosh like sounds.
DSGNMisc_PROCESSED-Texture Light Tonal Magic Shimmer Long, high pitched, screechy, and whoosh like sound.
DSGNMisc_PROCESSED-Texture Light Tonal Magic Slow_B00M_CXCK.wav Long, slow, and screechy whoosh.
DSGNStngr_PROCESSED-Rub On Drum_B00M_CXCK.wav Quick, wavering, and whir like sound.
DSGNSynth_PROCESSED-Blast Piercing Foghorn_B00M_CXCK.wav Wavering ringing with changing intensity.
DSGNSynth_PROCESSED-Braam Electronic War Horn_B00M_CXCK.wav Slightly wavering sound of an electronic horn.
DSGNSynth_PROCESSED-Movement Granular Distorted_G_B00M_CXCK.wav Deep, wavering, whir like sound.
DSGNSynth_PROCESSED-Tonal Buzzing Resonant Swarm_B00M_CXCK.wav Wavering and screechy buzzing, with decreasing intensity.
DSGNSynth_SYNTH-Big Strings Organic Sound_C_B00M_CXCK.wav Loud and scratchy sound with feedback.
DSGNSynth_SYNTH-Blast Warp Fast Short_B00M_CXCK.wav Loud, quick, and distorted taps.
DSGNSynth_SYNTH-Braam Classic Modulated_A_B00M_CXCK.wav Loud, quick, and harsh taps.
DSGNSynth_SYNTH-Braam Digital Evolve_C_B00M_CXCK.wav Loud, quick, and harsh taps, with changing intensity.
DSGNSynth_SYNTH-Braam Gritty Modulated_C_B00M_CXCK.wav Loud, quick, and harsh taps.
DSGNSynth_SYNTH-Braam Growl_A_B00M_CXCK.wav Loud, quick, and harsh taps, with feedback.
DSGNSynth_SYNTH-Braam Soft Brass Scan Filter_C_B00M_CXCK.wav Loud, wavering, screechy, and whoosh like sound.
DSGNSynth_SYNTH-Pad Atonal Choppy High_A_B00M_CXCK.wav Loud, continuous, and piercing ringing.
DSGNSynth_SYNTH-Pad Chord Light Movement Mid_A_B00M_CXCK.wav Stable, continuous, and mid tone ringing.
DSGNSynth_SYNTH-Pad Clear Granular Movement High_A_B00M_CXCK.wav Stable, continuous, and high tone ringing.
DSGNSynth_SYNTH-Pad Crystal Granular Reverberant High_A_B00M_CXCK.wav Continuous and screechy ringing with feedback.
DSGNSynth_SYNTH-Pad Distorted Piercing Modulated High_A_B00M_CXCK.wav Continuous, high pitched, and screechy ringing with feedback.
DSGNSynth_SYNTH-Pad Glassy Crystal Granular Modulated Continuous and screechy ringing with feedback.
DSGNSynth_SYNTH-Pad Gritty Distorted Low_A_B00M_CXCK.wav Continuous, wavering, whiz like sound in low register.
DSGNSynth_SYNTH-Pad Growly Low_A_B00M_CXCK.wav Continuous, long, deep, and whiz like sound.
DSGNSynth_SYNTH-Pad Noisy Distortion Low_A_B00M_CXCK.wav Continuous, wavering, deep, harsh, and whiz like sound.
DSGNSynth_SYNTH-Pad Organic Noise Clicks Alien Talk_B00M_CXCK.wav Quick and soft taps with changing intensity.
DSGNSynth_SYNTH-Pad Piercing Modulated Metallic High_A_B00M_CXCK.wav Long, screechy, and wavering whoosh.
DSGNSynth_SYNTH-Pad Raw Gritty Choppy Growl Modulated Deep and quick taps with changing intensity.
DSGNSynth_SYNTH-Pad Tonal Noise Scream Distorted_E_B00M_CXCK.wav Loud and piercing ringing with changing intensity.
DSGNSynth_SYNTH-Pad Wavefold Movement High_B00M_CXCK.wav Loud, high pitched, wavering, and piercing ringing.
DSGNSynth_SYNTH-Texture Grain Modulation_B00M_CXCK.wav Deep and distorted taps, with changing speed and intensity.
DSGNSynth_SYNTH-Tonal Midrange Sunset_F#_B00M_CXCK.wav High pitched, soft, and ring like sound.
DSGNTonl_PROCESSED-Bowed Metal Sheet In Tub_A_B00M_CXCK.wav Harsh and screech like sound with feedback.
DSGNTonl_PROCESSED-Flute Bamboo_G Maj_B00M_CXCK.wav Deep and ring like sound with decreasing intensity.
DSGNTonl_PROCESSED-Flute Wave_A#_B00M_CXCK.wav Long and scratch like sound with changing intensity.
DSGNTonl_PROCESSED-High Frequency Shimmer Scream_B00M_CXCK.wav High pitched and screech like sound.
DSGNTonl_PROCESSED-Pad Distorted Modulation Particles Low Deep and buzz like sound with flutter and changing intensity.
DSGNTonl_PROCESSED-Pad Distorted Modulation Particles Space Deep, loud, and buzz like sound with changing intensity.
DSGNTonl_PROCESSED-Pad Distorted Modulation Particles_B00M_CXCK.wav Deep and buzz like sound with changing intensity.
DSGNTonl_PROCESSED-Pad Distorted Modulation Wide Space_B00M_CXCK.wav Deep and buzz like sound with changing intensity.
DSGNTonl_PROCESSED-Pad Distorted Pitch Modulation Particles_B00M_CXCK.wav Deep and buzz like whooshes with changing intensity.
DSGNTonl_PROCESSED-Particles Brass Ensemble Braam_D#_B00M_CXCK.wav Deep, long, and scratchy ring like sound.
DSGNTonl_PROCESSED-Particles Drum Chanting_D#_B00M_CXCK.wav Deep, continuous, and whir like sound.
DSGNTonl_PROCESSED-Particles Flute Bamboo_D_B00M_CXCK.wav Wavering and ring like sound.
DSGNTonl_PROCESSED-Particles Flute Flutter Tongue_C_B00M_CXCK.wav Wavering, continuous, and scratch like sound.
DSGNTonl_PROCESSED-Particles Flute Transverse Airy_C_B00M_CXCK.wav Wavering, scratchy, and whir like sound.
DSGNTonl_PROCESSED-Particles Sitar Saz_D_B00M_CXCK.wav Deep, hard, and ring like sound.
DSGNTonl_PROCESSED-Particles Wood Box_B_B00M_CXCK.wav Deep, wavering, and whir like sound.
DSGNTonl_PROCESSED-Ping High Screech Low End_B00M_CXCK.wav Single deep and laser shot like sound.
DSGNTonl_PROCESSED-Ping Scary Bells Atonal_B00M_CXCK.wav Screechy, wavering, and ringing sound.
DSGNTonl_PROCESSED-Rub Metal Cable Duct On Drum Hard whoosh like sound with decreasing intensity.
DSGNTonl_PROCESSED-Screech Movement High_D#_B00M_CXCK.wav Single long, loud, and piercing ringing.
DSGNTonl_PROCESSED-Screech Movement Texture Fall_B00M_CXCK.wav Single hard, long, loud, and buzz like sound.
DSGNTonl_SYNTH-Screechy Ping Tonal_D_B00M_CXCK.wav Loud, screechy, and wavering whoosh.
GLASFric_FRICTION-Rub Metal Box Rattle_B00M_CXCK.wav Deep, quiet, and hard flutter.
METLFric_FRICTION-Metal Scrape Blade On Container Wobble_B00M_CXCK.wav Fluttering and scratch like sound with changing intensity.
METLFric_FRICTION-Metal Scrape Blade On Container_B00M_CXCK.wav Fluttering sound with changing intensity.
METLFric_FRICTION-Metal Scrape Rattle On Metal Container Fast_B00M_CXCK.wav Hard and quick scratch with feedback.
METLFric_FRICTION-Metal Scrape Rattle On Metal Container Hard and slow scratch with feedback.
METLFric_FRICTION-Metal Scrape Ring Out_B00M_CXCK.wav Quick scratch with feedback.
METLFric_FRICTION-Metal Scrape Saw Blade On Metal Container_B00M_CXCK.wav Slow and hard scratch with feedback.
METLFric_FRICTION-Metal Scrape Shield Tonal Ring Out_B00M_CXCK.wav Quick scratch with strong feedback.
METLFric_FRICTION-Metal Scrape Tonal Ring Out Steel Pole_B00M_CXCK.wav Quick scratch with strong feedback.
METLFric_FRICTION-Metal Squeak Metal Shield Saw Blade_B00M_CXCK.wav Slow and loud scratch with feedback.
METLFric_FRICTION-Metal Squeal Oven Sheet Saw Blade Long_B00M_CXCK.wav Slow and loud scratch with screech and feedback.
METLFric_FRICTION-Metal Squeal Oven Sheet Saw Blade Short_B00M_CXCK.wav Quick and loud scratch with screech and feedback.
METLFric_FRICTION-Metal Water Bottle Groan Short_G#_B00M_CXCK.wav Softly trembling and short sound.
METLFric_FRICTION-Metal Water Bottle Groan_G#_B00M_CXCK.wav Softly trembling and long sound.
METLFric_FRICTION-Rub Drum_B00M_CXCK.wav Deep, quiet, and soft flutter.
METLFric_FRICTION-Rub Metal Pitch Drop_B00M_CXCK.wav Deep and hard flutter with decreasing intensity.
METLFric_FRICTION-Rub Metal Plate Rattle On Drum_B00M_CXCK.wav Deep and fluttering screech.
METLFric_FRICTION-Rub Metal Shield On Tank_B00M_CXCK.wav Deep, soft, and fluttering screech with feedback.
METLFric_FRICTION-Rub Metal Tank Constant_B00M_CXCK.wav Deep, soft, long, and fluttering screech with feedback.
METLFric_FRICTION-Rub Metal Tank Low_B00M_CXCK.wav Deep and softly fluttering sound in low register.
METLFric_FRICTION-Rub Metal Tub_B00M_CXCK.wav Deep and fluttering sound in low register.
METLImpt_RINGOUT-Metal Ping Garden Fork On Cooking Pot Hard and metallic clang with feedback.
METLImpt_RINGOUT-Metal Ping Steel Pole On Cooking Pot_B00M_CXCK.wav Hard and metallic clang with feedback.
METLMvmt_RINGOUT-Metal Roll On Metal Container Whoosh Hard and deep scratch with feedback.
METLTonl_PROCESSED-Metal Scrape Tonal Ring Out_B00M_CXCK.wav Deep and metallic scratch like sound with feedback.
METLTonl_STROKED-Metal Bowed Cable Duct High Tone Long_B_B00M_CXCK.wav Long and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Cable Duct Long_C_B00M_CXCK.wav Slow and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Cable Duct Short_F_B00M_CXCK.wav Short and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Dark_B_B00M_CXCK.wav Long, deep, and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Short Atonal_B00M_CXCK.wav Short and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Short High_C_B00M_CXCK.wav Quick and screechy sound in high register with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Short Low_F#_B00M_CXCK.wav Quick and screechy sound in low register with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Short_B_B00M_CXCK.wav Quick and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Oven Sheet Short_F_B00M_CXCK.wav Quick and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Shield Long_A_B00M_CXCK.wav Slow and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Shield Long_G_B00M_CXCK.wav Slow and screechy sound with feedback.
METLTonl_STROKED-Metal Bowed Shield Short High_B_B00M_CXCK.wav Quick and screechy sound in high register with feedback.
METLTonl_STROKED-Metal Bowed Shield Short Low_B_B00M_CXCK.wav Quick and screechy sound in low register with feedback.
METLTonl_STROKED-Metal Scrape Saw Blade On Oven Sheet_B00M_CXCK.wav Slow, deep, and hard scratch with feedback.
MUSCBrass_INSTRUMENT-Baritone Horn Sustain Flutter Single fluttering note is played and held.
MUSCBrass_INSTRUMENT-Baritone Horn Sustain_B_B00M_CXCK.wav Single note is played and held.
MUSCBrass_INSTRUMENT-Baritone Horn Sustain_C_B00M_CXCK.wav Single low note is played and held.
MUSCBrass_INSTRUMENT-Baritone Horn Swell Flutter Pedal Single fluttering note is played with changing intensity.
MUSCBrass_INSTRUMENT-Baritone Horn Swell Flutter Tongue_B_B00M_CXCK.wav Single fluttering note is played with changing intensity.
MUSCBrass_INSTRUMENT-Baritone Horn Swell_B_B00M_CXCK.wav Single note is played and held with increasing intensity.
MUSCBrass_INSTRUMENT-Baritone Horn Swell_C_B00M_CXCK.wav Single note is played and held with increasing intensity.
MUSCBrass_INSTRUMENT-Baritone Horn Waving_F_B00M_CXCK.wav Single note is played with changing intensity.
MUSCBrass_PROCESSED-Brass Braam_G_B00M_CXCK.wav Deep and ring like sound with quick taps.
MUSCChim_PROCESSED-Bell High Granular Texture_B00M_CXCK.wav Loud, rattling, and ring like sound.
MUSCChim_PROCESSED-Chime Tree Granular Texture_B00M_CXCK.wav Short, high pitched, and ringing sounds.
MUSCInst_INSTRUMENT-Accordion Bass Cluster Sustain_B00M_CXCK.wav Several notes played at the same time and held.
MUSCInst_INSTRUMENT-Accordion Bass Cluster Swell_B00M_CXCK.wav Several notes played at the same time and held with increasing intensity.
MUSCInst_INSTRUMENT-Accordion Bass Sustain_A#_B00M_CXCK.wav Single note is played and held.
MUSCInst_INSTRUMENT-Accordion Bass Swell_A#_B00M_CXCK.wav Single note is played and held with increasing intensity.
MUSCInst_INSTRUMENT-Accordion Clavier Cluster Sustain_B00M_CXCK.wav Several notes played at the same time and held.
MUSCInst_INSTRUMENT-Accordion Clavier Cluster Swell_B00M_CXCK.wav Several notes played at the same time and held with increasing intensity.
MUSCInst_INSTRUMENT-Accordion Clavier Electric Sound_D_B00M_CXCK.wav Single electric note is played and held.
MUSCInst_INSTRUMENT-Accordion Clavier Sustain_G_B00M_CXCK.wav Single note is played and held.
MUSCInst_INSTRUMENT-Accordion Clavier Swell_G_B00M_CXCK.wav Single note is played and held with increasing intensity.
MUSCInst_INSTRUMENT-Church Organ Braam Long_B00M_CXCK.wav Single long note is played and held.
MUSCInst_INSTRUMENT-Church Organ Braam Short_B00M_CXCK.wav Single note is quickly played.
MUSCInst_INSTRUMENT-Church Organ Braam Very Short_B00M_CXCK.wav Single note is quickly played.
MUSCInst_INSTRUMENT-Church Organ Braam_B00M_CXCK.wav Single long note is played.
MUSCInst_INSTRUMENT-Church Organ Cluster Chord Long_B00M_CXCK.wav Several notes are played at the same time at held.
MUSCInst_INSTRUMENT-Church Organ Cluster Chord Short_B00M_CXCK.wav Several notes are quickly played at the same time.
MUSCInst_INSTRUMENT-Church Organ Cluster Chord_B00M_CXCK.wav Several notes are played at the same time.
MUSCInst_INSTRUMENT-Digeridoo Flutter Tongue_E_B00M_CXCK.wav Soft, somewhat stable, and buzz like sound.
MUSCInst_INSTRUMENT-Digeridoo Sustain_E_B00M_CXCK.wav Soft, stable, and buzz like sound.
MUSCInst_INSTRUMENT-Digeridoo Waving_E_B00M_CXCK.wav Soft, unstable, and buzz like sound.
MUSCInst_INSTRUMENT-Waterphone Bowed And Rotate Rusty_B00M_CXCK.wav Slow and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed And Rotate_B00M_CXCK.wav Slow and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed Fast Resonance_B00M_CXCK.wav Slow and screechy sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed Resonance_B00M_CXCK.wav Slow and screechy sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed Slow Screech_B00M_CXCK.wav Long and screechy sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed Swirl_B00M_CXCK.wav Long and screechy sound with changing intensity and strong feedback.
MUSCInst_INSTRUMENT-Waterphone Bowed Textures_B00M_CXCK.wav Short and screechy sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Fast Scrapes_B00M_CXCK.wav Short, bumpy, and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Medium Slow Scrape_B00M_CXCK.wav Slow, bumpy, and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Quick Scrapes Short_B00M_CXCK.wav Short, bumpy, and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Scrapes Rattles_B00M_CXCK.wav Quick, bumpy, and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Short Metallic Screech_B00M_CXCK.wav Quick and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Short Screech_B00M_CXCK.wav Quick, loud, and scratch like sound with strong feedback.
MUSCInst_INSTRUMENT-Waterphone Short Swells_B00M_CXCK.wav Slow, loud, and scratch like sound with strong feedback.
MUSCInst_PROCESSED-Guitar Distorted Harmonics Braam Deep and vibrating sound with changing intensity.
MUSCInst_PROCESSED-Guitar Distorted Harmonics Braam Mid_E_B00M_CXCK.wav Mid tone and vibrating sound with decreasing intensity.
MUSCInst_PROCESSED-Guitar Harmonics Distorted Ping Loud and buzz like sound with decreasing intensity.
MUSCInst_PROCESSED-Guitar Loose Strum Deep Low Tail_B00M_CXCK.wav Deep, softly trembling, and low tone sound.
MUSCInst_PROCESSED-Guitar Texture Atonal Granular Lofi_D#_B00M_CXCK.wav Fluttering sound with changing intensity and feedback.
MUSCInst_PROCESSED-Guitar Texture Atonal Granular Scanner_B00M_CXCK.wav Fluttering sound with changing intensity and feedback.
MUSCInst_PROCESSED-Guitar Texture Lose Strum Granular Deep and fluttering sound with changing intensity and feedback.
MUSCInst_PROCESSED-Guitar Texture Strum Arp Dull Atonal_B00M_CXCK.wav Soft and fluttering sound with changing intensity and feedback.
MUSCInst_PROCESSED-Pad Guitar Distorted_E_B00M_CXCK.wav Long, deep, and buzz like sound.
MUSCInst_PROCESSED-Pad Guitar Feedback Granular Long and slow sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Feedback Granular Space Long and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Feedback High Atonal_B00M_CXCK.wav Long, bumpy, and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Feedback High Piercing_B00M_CXCK.wav Screechy, long, and ring like sound.
MUSCInst_PROCESSED-Pad Guitar Feedback High Siren_B00M_CXCK.wav Long and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Feedback Noisy Harsh Screechy and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Feedback Noisy Harsh_B00M_CXCK.wav Rough, screechy, and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Granular Modulated Space Wide Screechy, rattling, and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Granular Strumming Rattle and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Growl Deep Distorted_C_B00M_CXCK.wav Rough and buzz like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar Growl Granular Evolving_C_B00M_CXCK.wav Long, rough, and buzz like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar High Distorted Granular Rough and screech like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar High Granular String_E_B00M_CXCK.wav Long and ring like sound with changing intensity.
MUSCInst_PROCESSED-Pad Guitar High Octave Arp Granular Cloud Blurred Long, slow, wavering, and melodic sound.
MUSCInst_PROCESSED-Pad Guitar High Octave Arp Granular Cloud Long, slow, and melodic sound in high register.
MUSCInst_PROCESSED-Pad Guitar High Octave Arp Granular Long, slow, and melodic sound with quick taps in high register.
MUSCInst_PROCESSED-Pad Guitar Large Space Granular_E_B00M_CXCK.wav Long, slow, deep, and buzz like sound.
MUSCInst_PROCESSED-Pad Guitar Octave Arp Clean_B_B00M_CXCK.wav Quick and melodic taps.
MUSCMisc_STROKED-Bowed String Box Double Bass String Groan Double low and slow groan is played.
MUSCMisc_STROKED-Bowed String Box Double Bass String Groan Short Double low and quick groan is played.
MUSCMisc_STROKED-Bowed String Box Double Bass String Groan Double quick groan is played.
MUSCMisc_STROKED-Bowed String Box Double Bass String Double low groan is played.
MUSCMisc_STROKED-Bowed String Box Mandolin String Long_B00M_CXCK.wav Low, deep, and slow scratch like sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Revving like and deep sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Short_B00M_CXCK.wav Deep and quick scratch like sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Thin Deep and slow scratch like sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Thin Groan Short and quick scratch like sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Thin Deep and slow scratch like sound.
MUSCMisc_STROKED-Bowed String Box Mandolin String Thin_B00M_CXCK.wav Slow revving like sound with changing intensity.
MUSCMisc_STROKED-Bowed String Box Plastic Mandolin String_B00M_CXCK.wav Short and quick scratch like sound.
MUSCPerc_FRICTION-Rub Drum Pitched_B00M_CXCK.wav Deep, quiet, and soft flutter with feedback.
MUSCPerc_FRICTION-Rub Wood Box Tonal_B00M_CXCK.wav Deep and quick scratch like sound.
MUSCPerc_INSTRUMENT-Tom Drum Medium Rubber Mallet Scrape Deep, screechy, and ring like sound.
MUSCPerc_INSTRUMENT-Tom Drum Small Large Rubber Mallet Scrape Deep, screechy, wavering, and ring like sound.
MUSCPerc_INSTRUMENT-Tom Drum Small Large Rubber Mallet Scrape Quick, deep, screechy, and ring like sound.
MUSCPerc_INSTRUMENT-Tom Drum Small Rubber Mallet Scrape Slow, hard, and buzz like sound.
MUSCPerc_INSTRUMENT-Tom Drum Small Rubber Mallet Scrape Quick, hard, and buzz like sound.
MUSCPerc_RINGOUT-Cymbal Bowed Scrape_B00M_CXCK.wav Long and scratch like sound with feedback.
MUSCPerc_RINGOUT-Cymbal Bowed Slow Groan_B00M_CXCK.wav Long and screech like sound with feedback.
MUSCPerc_RINGOUT-Cymbal Bowed Symbol Short Long Decay_B00M_CXCK.wav Short and screech like sound with long feedback.
MUSCPerc_RINGOUT-Cymbal Crash Bowed Long_B00M_CXCK.wav Screech like sound with long feedback.
MUSCPerc_RINGOUT-Cymbal Crash Bowed Screech_B00M_CXCK.wav High pitched and creak like sound with feedback.
MUSCPerc_RINGOUT-Cymbal Crash Bowed Short_B00M_CXCK.wav Short and high pitched screech with feedback.
MUSCPerc_RINGOUT-Cymbal Dampened Bow High Fast_B00M_CXCK.wav Quick and high pitched screech with feedback.
MUSCPerc_RINGOUT-Cymbal Dampened Long Bow_B00M_CXCK.wav Long screech with feedback.
MUSCPerc_RINGOUT-Cymbal Rubber Mallet Short_B00M_CXCK.wav Short and soft screech.
MUSCPerc_RINGOUT-Cymbal Rubber Mallet Slow Rises_B00M_CXCK.wav Soft screech with long feedback.
MUSCPerc_RINGOUT-Cymbal Scrape Long_B00M_CXCK.wav Slow scratch with feedback.
MUSCPerc_RINGOUT-Cymbal Scrape Short_B00M_CXCK.wav Quick scratch with feedback.
MUSCPerc_RINGOUT-Cymbal Scrape Small_B00M_CXCK.wav Buzzing scratch with feedback.
MUSCPerc_RINGOUT-Cymbal Thin Crash Bowed Fast_B00M_CXCK.wav Quick strike with feedback.
MUSCPerc_RINGOUT-Cymbal Thin Crash Bowed Long_B00M_CXCK.wav Slow strike with feedback.
MUSCPerc_RINGOUT-Cymbal Thin Crash Bowed Metallic Long_B00M_CXCK.wav Slow strike with long feedback.
MUSCPerc_RINGOUT-Cymbal Thin Crash Bowed_B00M_CXCK.wav Slow strike with feedback.
MUSCPerc_RINGOUT-Cymbal Thin Crash Low Bowed_B00M_CXCK.wav Quick strike with feedback.
MUSCPerc_RINGOUT-Gong Bowed Resonant Groan_B00M_CXCK.wav Long groan is played with feedback.
MUSCPerc_RINGOUT-Gong Bowed Resonant Hard_B00M_CXCK.wav Long groan is played with strong feedback.
MUSCPerc_RINGOUT-Gong Bowed Rusty Resonance_B00M_CXCK.wav Unstable and screechy sound with feedback.
MUSCPerc_RINGOUT-Gong Hard Hits Rubber Mallet_B00M_CXCK.wav Soft and vibrating sound with feedback.
MUSCPerc_RINGOUT-Gong Hit Ring Out Long_B00M_CXCK.wav Soft, long, and vibrating sound with feedback.
MUSCPerc_RINGOUT-Gong Hits Low Soft_B00M_CXCK.wav Soft and trembling vibration with feedback.
MUSCPerc_RINGOUT-Gong Hits Rubber Mallet Hard_B00M_CXCK.wav Hard strike is producing vibration with feedback.
MUSCPerc_RINGOUT-Gong Hits Small Hard Ring Out_B00M_CXCK.wav Hard strike is producing vibration with feedback.
MUSCPerc_RINGOUT-Gong Hits Small Slow Ring Out_B00M_CXCK.wav Soft and long vibration with feedback.
MUSCPerc_RINGOUT-Gong Hits Solid Slow Low Ring Out_B00M_CXCK.wav Soft, stable, and long vibration with feedback.
MUSCPerc_RINGOUT-Gong Large Rubber Mallet Rub_B00M_CXCK.wav Soft and long vibration with feedback.
MUSCPerc_RINGOUT-Gong Rubber Mallet Faster_B00M_CXCK.wav Soft and vibrating sound with feedback.
MUSCPerc_RINGOUT-Gong Rubber Mallet Resonant Rub Long_B00M_CXCK.wav Long and vibrating sound with feedback.
MUSCPerc_RINGOUT-Gong Small Rubber Mallet Rubs_B00M_CXCK.wav Long and vibrating sound with feedback.
MUSCPerc_STROKED-Lions Roar Bowed Cloth Long Texture_B00M_CXCK.wav Screechy and buzz like sound with feedback.
MUSCPerc_STROKED-Lions Roar Bowed Cloth Short Texture_B00M_CXCK.wav Short, screechy, and buzz like sound with feedback.
MUSCPerc_STROKED-Lions Roar Bowed Medium Slow_B00M_CXCK.wav Slow, bumpy, and scratch like sound.
MUSCPerc_STROKED-Lions Roar Bowed Texture Short_B00M_CXCK.wav Short, bumpy, and scratch like sound.
MUSCPerc_STROKED-Lions Roar Fast Short Texture_B00M_CXCK.wav Short and buzz like sound.
MUSCPerc_STROKED-Lions Roar Long Textures_B00M_CXCK.wav Slow and buzz like sound.
MUSCPerc_STROKED-Lions Roar Low Groan Long Slow_B00M_CXCK.wav Slow and deep buzz like sound.
MUSCPerc_STROKED-Lions Roar Low Groan Long_B00M_CXCK.wav Slow and hard buzz like sound.
MUSCPerc_STROKED-Lions Roar Low Groan Medium Slow_B00M_CXCK.wav Slow and hard buzz like sound.
MUSCPerc_STROKED-Lions Roar Low Groan Short_B00M_CXCK.wav Quick and hard buzz like sound.
MUSCPerc_STROKED-Lions Roar Low Groan Slow Short_B00M_CXCK.wav Quick and deep buzz like sound.
MUSCPerc_STROKED-Lions Roar Medium Groan Short_B00M_CXCK.wav Quick and rough buzz like sound.
MUSCPerc_STROKED-Lions Roar Medium Groan_B00M_CXCK.wav Quick and deep buzz like sound.
MUSCPerc_STROKED-Lions Roar Slow Low Long_B00M_CXCK.wav Slow and rough buzz like sound.
MUSCStr_FRICTION-Rub String Box Double Bass String Long_B00M_CXCK.wav Screechy sound with changing intensity.
MUSCStr_FRICTION-Rub String Box Double Bass String_B00M_CXCK.wav Short and screechy sound with changing intensity.
MUSCStr_FRICTION-Rub String Box Mandolin String Short_B00M_CXCK.wav Short and deep scratch with decreasing intensity.
MUSCStr_FRICTION-Rub String Box Mandolin String Thin Fast_B00M_CXCK.wav Short scratch with changing intensity.
MUSCStr_FRICTION-Rub String Box Mandolin String Thin_B00M_CXCK.wav Long scratch with decreasing intensity.
MUSCStr_FRICTION-Rub String Box Mandolin String_B00M_CXCK.wav Deep screech with decreasing intensity.
MUSCStr_FRICTION-Rub String Box Plastic Mandolin String Thin_B00M_CXCK.wav Short scratch with decreasing intensity.
MUSCStr_FRICTION-Rub String Box Plastic Mandolin String_B00M_CXCK.wav Short scratch with changing intensity.
MUSCStr_INSTRUMENT-Bouzouki Ball Bouncing On Strings_B00M_CXCK.wav Several quick notes are played at increasing speed.
MUSCStr_INSTRUMENT-Bouzouki Bowed Bridge Back Side_B00M_CXCK.wav Long scrape like sound with feedback.
MUSCStr_INSTRUMENT-Bouzouki Bowed Bridge Tremolo_B00M_CXCK.wav Wavering ringing and screeching.
MUSCStr_INSTRUMENT-Bouzouki Bowed Bridge_B00M_CXCK.wav Ringing with screeching and feedback.
MUSCStr_INSTRUMENT-Bouzouki Bowed Sustain Chord_A_B00M_CXCK.wav Single chord is played and held.
MUSCStr_INSTRUMENT-Bouzouki Bowed Sustain String_A_B00M_CXCK.wav Single note is played and held.
MUSCStr_INSTRUMENT-Bouzouki Bowed Sustain String_D_B00M_CXCK.wav Single note is played and held.
MUSCStr_INSTRUMENT-Bouzouki Bowed Tremolo Long_A_B00M_CXCK.wav Wavering note is played with feedback.
MUSCStr_INSTRUMENT-Bouzouki Bowed Tremolo Long_D_B00M_CXCK.wav Wavering note is played with feedback.
MUSCStr_INSTRUMENT-Bouzouki Bowed Tremolo_A_B00M_CXCK.wav Wavering note is played with feedback.
MUSCStr_INSTRUMENT-Bouzouki Hammering_A_B00M_CXCK.wav Single note is roughly played over and over again.
MUSCStr_INSTRUMENT-Bouzouki Hammering_D_B00M_CXCK.wav Single note is roughly played over and over again.
MUSCStr_INSTRUMENT-Bouzouki Impact Bell Atonal_B00M_CXCK.wav Metallic hit with short and atonal ringing.
MUSCStr_INSTRUMENT-Bouzouki Picked Behind Bridge Several quick and ascending notes played.
MUSCStr_INSTRUMENT-Bouzouki Picked Behind Bridge Several quick and descending notes played.
MUSCStr_INSTRUMENT-Bouzouki Picked Behind Nut_B00M_CXCK.wav Several short and quick notes played.
MUSCStr_INSTRUMENT-Bouzouki Picked String_A_B00M_CXCK.wav Single note is played and held.
MUSCStr_INSTRUMENT-Bouzouki Pizzicato Ping_F_B00M_CXCK.wav Single high note is played and held.
MUSCStr_INSTRUMENT-Bouzouki Strum Chord_A_B00M_CXCK.wav Single chord is played and held.
MUSCStr_INSTRUMENT-Cello Ball Bouncing_B00M_CXCK.wav Tapping on a string over and over again in quick motion.
MUSCStr_INSTRUMENT-Cello Bending Divebomb Long_C_B00M_CXCK.wav Single note is played, slowly descending in tone.
MUSCStr_INSTRUMENT-Cello Bending Divebomb Wide Range_B00M_CXCK.wav Single note is played, roughly descending in tone.
MUSCStr_INSTRUMENT-Cello Bending Divebomb_C_B00M_CXCK.wav Single note is played, descending in tone.
MUSCStr_INSTRUMENT-Cello Bow Back Bounce On C String Pitch Tapping on a single string repeatedly, with changing tone.
MUSCStr_INSTRUMENT-Cello Bow Back Bounce On D String Pitch Tapping on a single string repeatedly, with changing tone.
MUSCStr_INSTRUMENT-Cello Bow Back Bounce On D String_B00M_CXCK.wav Quickly tapping on a single string repeatedly.
MUSCStr_INSTRUMENT-Cello Bow Scrape Above Saddle_B00M_CXCK.wav Loud and slow screech like sound.
MUSCStr_INSTRUMENT-Cello Bowed Low Pitch Cluster Sustain_B00M_CXCK.wav Several low notes played at the same time and held.
MUSCStr_INSTRUMENT-Cello Bowed Tune Down Long_B00M_CXCK.wav Low note is played, slowly descending in tone.
MUSCStr_INSTRUMENT-Cello Bowed Tune Down Short_B00M_CXCK.wav Low note is played, quickly descending in tone.
MUSCStr_INSTRUMENT-Cello Col Legno_D_B00M_CXCK.wav Single short note is roughly played.
MUSCStr_INSTRUMENT-Cello Dive Bomb_C# C_B00M_CXCK.wav Single note is played, changing in tone.
MUSCStr_INSTRUMENT-Cello Flageolet Creak D String_D_B00M_CXCK.wav Slow and rough screech like sound.
MUSCStr_INSTRUMENT-Cello Flageolet Pitch Bend C String_C_B00M_CXCK.wav Single string is played with changing intensity.
MUSCStr_INSTRUMENT-Cello Flageolet Pitch Bend E String_E_B00M_CXCK.wav Single string is played with changing intensity.
MUSCStr_INSTRUMENT-Cello Sul Ponticello Tremolo Behind Scratching a string back and forth in quick motions.
MUSCStr_INSTRUMENT-Cello Sul Ponticello Tremolo C_C_B00M_CXCK.wav Scratching a string back and forth a changing speed.
MUSCStr_INSTRUMENT-Cello Sustain C_C_B00M_CXCK.wav Single long note is played and held.
MUSCStr_INSTRUMENT-Cello Sustain Hybrid Tone Behind Bridge_B00M_CXCK.wav Fluttering tone is played, with feedback.
MUSCStr_INSTRUMENT-Cello Sustain Overtone Behind Bridge_B00M_CXCK.wav Fluttering tone is played with changing intensity.
MUSCStr_INSTRUMENT-Er Hu Bowed Sustain Tremolo_C_B00M_CXCK.wav Soft and fluttering sound with decreasing intensity.
MUSCStr_INSTRUMENT-Er Hu Bowed Sustain_C_B00M_CXCK.wav Soft and screech like sound.
MUSCStr_INSTRUMENT-Er Hu Rise Long Tremolo_B00M_CXCK.wav Soft and fluttering sound with increasing intensity.
MUSCStr_INSTRUMENT-Er Hu Rise Long_B00M_CXCK.wav Soft and screech like sound with increasing intensity.
MUSCStr_INSTRUMENT-Er Hu Rise Short Tremolo_B00M_CXCK.wav Soft, quick, and fluttering sound with increasing intensity.
MUSCStr_INSTRUMENT-Er Hu Rise Short_B00M_CXCK.wav Soft, quick, and screech like sound with increasing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Detuned Melody String Creepy Harmonic Loud and screechy sound with changing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Detuned String Deep and screechy sound with decreasing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone String Soft Sustain Deep and screechy sound with increasing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone String Sustained Note Wobble Deep, screechy, unstable, and fluttering note is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone String Sustained Note Deep, screechy, and fluttering note is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone String Sustained Deep and screechy note is played and held.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone Strings Medium Deep and screechy sound is played and held.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone Strings Rise_C D_B00M_CXCK.wav Long and screechy sound is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone Strings Static Long_C Long and screechy sound is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Drone Strings Static Short_C Short and screechy sound is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Melody String Continuous Harmonic Loud and screechy sound with changing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Ascending Minor Loud, slow, and screechy sound.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Descending Melody Trumpet Loud and screechy sound with changing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Descending Minor Loud, slow, and screechy sound.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Drone Harmonic Loud phrase is played with stable intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Major Ascending Melodic Loud, slow, phrase is played with rising tone.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Major Ascending Loud phrase is played with rising tone.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Minor Major Trumpet Slow and melodic phrase is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Minor Triple Notes Slow and melodic phrase is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Positive Three Slow and melodic phrase is played.
MUSCStr_INSTRUMENT-Hurdy Gurdy Phrases Single Note Harmonic Slow and melodic phrase is played, with soft flutter.
MUSCStr_INSTRUMENT-Hurdy Gurdy Snare Drone Strings Rhythmic Slow and buzzing sound with changing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy String Rub Pitch Fall_B00M_CXCK.wav Loud and scratch like sound with decreasing intensity.
MUSCStr_INSTRUMENT-Hurdy Gurdy String Rub Pitch Rise Long Buzzing sound with increasing intensity.
MUSCStr_INSTRUMENT-Kemence Bowed Chord Back And Forth Chord is played and held.
MUSCStr_INSTRUMENT-Kemence Bowed Chord Descending_B00M_CXCK.wav Chord is played with fall in tone.
MUSCStr_INSTRUMENT-Kemence Bowed Chord Sustain_C_B00M_CXCK.wav Chord is played and held.
MUSCStr_INSTRUMENT-Kemence Bowed Crescendo Tremolo Rising String Quick sound with increasing intensity.
MUSCStr_INSTRUMENT-Kemence Bowed Crescendo Tremolo Quick sound with increasing intensity.
MUSCStr_INSTRUMENT-Kemence Bowed Sustain Chord_C_B00M_CXCK.wav Chord is played and held.
MUSCStr_INSTRUMENT-Kemence Bowed Sustain String_C_B00M_CXCK.wav Single note is played and held.
MUSCStr_INSTRUMENT-Kemence Picked Sustain String_C_B00M_CXCK.wav Single note is played and held.
MUSCStr_INSTRUMENT-Kemence Ping Behind Nut_B00M_CXCK.wav Single hard and metallic clang.
MUSCStr_INSTRUMENT-Kemence Ping_C_B00M_CXCK.wav Single metallic clang like sound.
MUSCStr_INSTRUMENT-Kemence Strum Chord Sustain_C_B00M_CXCK.wav Chord is played and held.
MUSCStr_INSTRUMENT-Kemence Sul Ponticello_B00M_CXCK.wav Slow, long, and scratch like sound.
MUSCStr_INSTRUMENT-Kemence_D Maj_B00M_CXCK.wav Short and scratch like sound.
MUSCStr_INSTRUMENT-Saz Bowed_D_B00M_CXCK.wav Screechy and buzz like sound with feedback.
MUSCStr_INSTRUMENT-Saz String Jar_B00M_CXCK.wav Loud and metallic strike with ringing and feedback.
MUSCStr_INSTRUMENT-Violin Bowed Chord_G#_B00M_CXCK.wav Single chord is quickly played.
MUSCStr_INSTRUMENT-Violin Bowed Staccato_G D_B00M_CXCK.wav Single quick and short sound is played.
MUSCStr_INSTRUMENT-Violin Bowed String Descending_G# G_B00M_CXCK.wav Single quick and short note is played, falling in tone.
MUSCStr_INSTRUMENT-Violin Finger snip Bridge_B00M_CXCK.wav Single hard tap producing a soft note.
MUSCStr_INSTRUMENT-Violin Ping Pizzicato_A_B00M_CXCK.wav Single quick tap producing a harsh note.
MUSCStr_INSTRUMENT-Violin Ping Sul Ponticello_B00M_CXCK.wav Single short and screech like sound.
MUSCStr_INSTRUMENT-Violin Pizzicato Ping_B_B00M_CXCK.wav Single short and ring like sound.
MUSCStr_INSTRUMENT-Violin Portamento Tremolo E String_B00M_CXCK.wav Rapid tremolo is played, with increasing intensity.
MUSCStr_INSTRUMENT-Violin Portamento Tremolo G String_B00M_CXCK.wav Rapid tremolo is played, with increasing intensity.
MUSCStr_INSTRUMENT-Violin Staccato_G#_B00M_CXCK.wav Single and harsh note is played.
MUSCStr_INSTRUMENT-Violin String A Creak Portamento_B00M_CXCK.wav Slow, rough, and scratch like sound.
MUSCStr_INSTRUMENT-Violin String A Creak Sustain_B00M_CXCK.wav Slow, long, rough, and scratch like sound.
MUSCStr_INSTRUMENT-Violin String G Creak Portamento_B00M_CXCK.wav Slow, rough, and scratch like sound, rising in tone at the end.
MUSCStr_INSTRUMENT-Violin String G Creak Sustain_B00M_CXCK.wav Slow, long, rough, and scratch like sound.
MUSCStr_INSTRUMENT-Violin String Portamento_G DA E_B00M_CXCK.wav High pitched and creak like sound, rising in tone.
MUSCStr_INSTRUMENT-Violin String Portamento_G_B00M_CXCK.wav Deep and creak like sound, rising in tone.
MUSCStr_INSTRUMENT-Violin Strum_G D_B00M_CXCK.wav Single hard tap producing a strong note with feedback.
MUSCStr_INSTRUMENT-Violin Sul Ponticello Tremolo_A_B00M_CXCK.wav Quick, harsh, and screechy tremolo.
MUSCStr_INSTRUMENT-Violin Sul Ponticello_A_B00M_CXCK.wav Long, screechy, and ring like sound.
MUSCStr_PROCESSED-Bouzouki Distorted Strum Pitch_D#_B00M_CXCK.wav Deep and harsh sound with feedback.
MUSCStr_PROCESSED-Cello Bowed Scrape Drone_F F#_B00M_CXCK.wav Deep and scratch like sound with changing intensity.
MUSCStr_PROCESSED-Cello Distorted Bowed Sustain Pitch_C_B00M_CXCK.wav Deep, long, and buzz like sound.
MUSCStr_PROCESSED-Cello Distorted Drop Fast_B00M_CXCK.wav Loud, deep, and buzz like sound.
MUSCStr_PROCESSED-Cello Distorted Drop Slow_B00M_CXCK.wav Loud, long, deep, and buzz like sound.
MUSCWind_INSTRUMENT-Clarinet Bass Long Sustained Note_G_B00M_CXCK.wav Single note is played and held.
MUSCWind_INSTRUMENT-Clarinet Bass Short Note Fast_G_B00M_CXCK.wav Single quick note is played, with changing tone.
MUSCWind_INSTRUMENT-Clarinet Bass Short Punchy Note Single quick note is played, followed by other roughly played note.
MUSCWind_INSTRUMENT-Clarinet Bass Short Punchy Note_A#_B00M_CXCK.wav Single quick note is played.
MUSCWind_INSTRUMENT-Clarinet Bass Single Held Note_A#_B00M_CXCK.wav Single note is roughly played and held.
MUSCWind_INSTRUMENT-Clarinet Bass Swells_A#_B00M_CXCK.wav Long sound with increasing and then decreasing intensity.
MUSCWind_INSTRUMENT-Clarinet Bass Tremolo Long_B00M_CXCK.wav Tremolo is roughly played.
MUSCWind_INSTRUMENT-Clarinet Bass Tremolo Short Riser_B00M_CXCK.wav Short tremolo is quickly played.
MUSCWind_INSTRUMENT-Clarinet Bass Tremolo Short_B00M_CXCK.wav Tremolo is roughly and quickly played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Blast Single long note is roughly played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Different Range Rise And Single long note is roughly played with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Flux Soft_B00M_CXCK.wav Fluttering notes are roughly played.
MUSCWind_INSTRUMENT-Clarinet Contrabass High Pitched Screechy notes are slowly played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Higher Register Swell Long notes are played with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Higher Register Long notes are played with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Loud Texture Short and rough note is played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Loud Texture_B00M_CXCK.wav Long and rough note is played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Low High Long notes are played with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Low Medium Tones Fluttering and monotonous note is played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Low Medium Fluttering and monotonous note is played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Low Pitched Fluttering and monotonous note is played continuously.
MUSCWind_INSTRUMENT-Clarinet Contrabass Low Swell_A_B00M_CXCK.wav Fluttering note is played, with increasing and decreasing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Medium In and Out Fluttering note is played, with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Punchy Short Short and fluttering note is roughly played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Short Risers_A#_B00M_CXCK.wav Short and fluttering note is played.
MUSCWind_INSTRUMENT-Clarinet Contrabass Shorter Swell_B00M_CXCK.wav Fluttering note is played, with increasing and decreasing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Stepped Rise Low_B00M_CXCK.wav Fluttering note is played, with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Stepped Rise Short and fluttering note is played, with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Stepped Rise_B00M_CXCK.wav Fluttering note is played, with changing intensity.
MUSCWind_INSTRUMENT-Clarinet Contrabass Texture Long_B00M_CXCK.wav Fluttering and high pitched note is played.
MUSCWind_INSTRUMENT-Clarinet Neck Notes Risers_C_B00M_CXCK.wav Long and rough note is played.
MUSCWind_INSTRUMENT-Clarinet Single Held Note High_A#_B00M_CXCK.wav Long and high note is played and held.
MUSCWind_INSTRUMENT-Clarinet Single Held Note Low_D_B00M_CXCK.wav Long and low note is played and held.
MUSCWind_INSTRUMENT-Clarinet Single Note High Screech_B00M_CXCK.wav Long and rough note is played and held.
MUSCWind_INSTRUMENT-Clarinet Single Note Movements_B00M_CXCK.wav Long and rough note is played.
MUSCWind_INSTRUMENT-Clarinet Single Note Swell Medium_B00M_CXCK.wav Long and rough note is played, with increasing intensity.
MUSCWind_INSTRUMENT-Clarinet Single Note Swell_B00M_CXCK.wav Long note is played, with increasing intensity.
MUSCWind_INSTRUMENT-Flute Bansuri Overblowing_G_B00M_CXCK.wav Soft blow with slight screech.
MUSCWind_INSTRUMENT-Flute Bansuri Sustain_G_B00M_CXCK.wav Soft and somewhat stable note is played and held.
MUSCWind_INSTRUMENT-Flute Bansuri Trill Overblowing_G_B00M_CXCK.wav Soft and trembling sound is played.
MUSCWind_INSTRUMENT-Flute Duduk Phrase _C# DC# F#_B00M_CXCK.wav Short and soft phrase is played.
MUSCWind_INSTRUMENT-Flute Duduk Phrase_F# G# AG# F#_B00M_CXCK.wav Short and soft phrase is played.
MUSCWind_INSTRUMENT-Flute Duduk Sustain_B_B00M_CXCK.wav Long note is played and held.
MUSCWind_INSTRUMENT-Flute Nash Sustain_A#_B00M_CXCK.wav Long note is played and held.
MUSCWind_INSTRUMENT-Flute Nash Waving_A#_B00M_CXCK.wav Slowly trembling note is played.
MUSCWind_INSTRUMENT-Flute Nay Overblowing_F_B00M_CXCK.wav Unstable and screechy note is played.
MUSCWind_INSTRUMENT-Flute Nay Stutter_F_B00M_CXCK.wav Trembling and screechy note is played.
MUSCWind_INSTRUMENT-Flute Nay Sustain_F_B00M_CXCK.wav Soft note is played and held.
MUSCWind_INSTRUMENT-Flute Nay Trill Overblowing_F_B00M_CXCK.wav Trembling, long, and screechy note is played.
MUSCWind_INSTRUMENT-Flute Plastic Pipe Sustain Overtones_G_B00M_CXCK.wav Rough and long note is played.
MUSCWind_INSTRUMENT-Flute Tin Whistle Flutter Tongue_G_B00M_CXCK.wav Trembling and slightly screechy note is played.
MUSCWind_INSTRUMENT-Flute Tin Whistle Overblowing_B00M_CXCK.wav Trembling and screechy note is played.
MUSCWind_INSTRUMENT-Flute Tin Whistle Sustain_G_B00M_CXCK.wav Soft and trembling note is played.
MUSCWind_INSTRUMENT-Flute Zurna Sustain_B_B00M_CXCK.wav Softly trembling note is played and held.
MUSCWind_INSTRUMENT-Saxophone Aggressive Drone_G G#_B00M_CXCK.wav Long and harsh note is played.
MUSCWind_INSTRUMENT-Saxophone Long Aggressive Note Long, fluttering, and screechy note is played.
MUSCWind_INSTRUMENT-Saxophone Medium Random Phrase_B00M_CXCK.wav Fluttering and screechy phrase is played.
MUSCWind_INSTRUMENT-Saxophone Mid Range Sustained Note_B00M_CXCK.wav Long and harsh note is played and held.
MUSCWind_INSTRUMENT-Saxophone Punchy Single Note Long Single note is played in low register and held.
MUSCWind_INSTRUMENT-Saxophone Punchy Single Note Single long and harsh note is played.
MUSCWind_INSTRUMENT-Saxophone Punchy Single Note_A#_B00M_CXCK.wav Single harsh note is played and held.
MUSCWind_INSTRUMENT-Saxophone Single Note Gritty Riser_C_B00M_CXCK.wav Single fluttering note is played, rising in tone.
MUSCWind_INSTRUMENT-Saxophone Single Note Swell_C_B00M_CXCK.wav Single harsh and fluttering note is played.
MUSCWind_INSTRUMENT-Saxophone Single Notes_C_B00M_CXCK.wav Single harsh and fluttering note is played.
MUSCWind_INSTRUMENT-Saxophone Slow Swell Fill_B00M_CXCK.wav Harsh and fluttering sound, rising in tone.
MUSCWind_INSTRUMENT-Saxophone Slow Swell Mid_B00M_CXCK.wav Loud and screechy sound, rising in tone.
MUSCWind_INSTRUMENT-Saxophone Swell Short_A#_B00M_CXCK.wav Loud, quick, and screechy sound.
MUSCWind_INSTRUMENT-Saxophone Tenor Single Note Loud and buzz like sound with stable intensity.
MUSCWind_INSTRUMENT-Saxophone Tenor Slow Swell_G#_B00M_CXCK.wav Loud and buzz like sound with changing intensity.
MUSCWind_INSTRUMENT-Saxophone Tenor Swell Slow High_A#_B00M_CXCK.wav High pitched and buzz like sound, with increasing intensity.
MUSCWind_INSTRUMENT-Saxophone Tenor Swell Slow Mid Loud and buzz like sound with changing intensity.
MUSCWind_PROCESSED-Flute Airy Whoosh_A#_B00M_CXCK.wav Quick, short, and rough whoosh.
MUSCWind_PROCESSED-Flute Airy Whoosh_C_B00M_CXCK.wav Rough whoosh with increasing and then decreasing intensity.
MUSCWind_PROCESSED-Flute Uplifting Whoosh_D Maj_B00M_CXCK.wav Short, quick, and high pitched whoosh.
PLASFric_STROKED-Bowed Plastic Board Groan Downwards Single groan is played, descending in tone.
PLASFric_STROKED-Bowed Plastic Board Groan Pitch Movement_B00M_CXCK.wav Single groan is played with changing tone.
PLASFric_STROKED-Bowed Plastic Board Groan Rise Short_B00M_CXCK.wav Single quick groan is played, ascending in tone.
PLASFric_STROKED-Bowed Plastic Board Groan Rise_B00M_CXCK.wav Single groan is played, ascending in tone.
PLASFric_STROKED-Bowed Plastic Board Groan Short_B00M_CXCK.wav Single quick groan is played.
PLASFric_STROKED-Bowed Plastic Board Long Groan_B00M_CXCK.wav Single slow groan is played.
PLASFric_STROKED-Daxophone Bowed Plastic High_B00M_CXCK.wav High pitched and creak like sound.
PLASFric_STROKED-Daxophone Bowed Plastic Long_B00M_CXCK.wav Slow screech like sound with changing intensity.
PLASFric_STROKED-Daxophone Bowed Plastic Short_B00M_CXCK.wav Quick and creak like sound with changing intensity.
RUBRFric_FRICTION-Dog Toy Rub Groan Long_D#_B00M_CXCK.wav Softly fluttering sound in low register.
RUBRFric_FRICTION-Dog Toy Rub Groan Short_B00M_CXCK.wav Soft, short, and buzz like sound in low register.
RUBRFric_FRICTION-Dog Toy Rub Groan Swell_D#_B00M_CXCK.wav Soft and buzz like sound in low register.
RUBRFric_FRICTION-Dog Toy Rub Groan_B00M_CXCK.wav Softly fluttering and deep sound in low register.
WHSH_PROCESSED-Whoosh Aggressive Complex Long_B00M_CXCK.wav Deep, hard, and wavering whoosh.
WHSH_PROCESSED-Whoosh Aggressive Complex Short_B00M_CXCK.wav Quick, deep, hard, and wavering whoosh.
WHSH_PROCESSED-Whoosh Aggressive Growl Long_B00M_CXCK.wav Quick, rough, and distorted whoosh.
WHSH_PROCESSED-Whoosh Aggressive Tonal Distorted Low Deep, hard, screechy, and wavering whoosh.
WHSH_PROCESSED-Whoosh Aggressive Tonal Distorted Low Quick, hard, and wavering whoosh.
WHSH_PROCESSED-Whoosh Bass Thump Tremolo_B00M_CXCK.wav Deep, hard, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Bright Filter Modulation_B00M_CXCK.wav Quick, deep, and heavy whoosh.
WHSH_PROCESSED-Whoosh Crunchy Bump Movement_B00M_CXCK.wav Short, deep, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Crunchy Flickers_B00M_CXCK.wav Short, deep, hard, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Distorted Noise Phase_B00M_CXCK.wav Short, deep, and scratchy whoosh.
WHSH_PROCESSED-Whoosh Distortion Clipper_B00M_CXCK.wav Short, deep, and fluttering whoosh.
WHSH_PROCESSED-Whoosh Doppler Snaps_B00M_CXCK.wav Quick, deep, hard, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Drum Groan By_B00M_CXCK.wav Deep, heavy, screechy, and whir like sound.
WHSH_PROCESSED-Whoosh Filter Texture_B00M_CXCK.wav Quick, hard, fluttering, and whiz like sound.
WHSH_PROCESSED-Whoosh Filtered Distorted Short_B00M_CXCK.wav Rapid, short, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Firework Scream_B00M_CXCK.wav High pitched, quick, and screechy whoosh.
WHSH_PROCESSED-Whoosh Granular Doppler Simple_B00M_CXCK.wav Rapid, hard, and screechy whoosh.
WHSH_PROCESSED-Whoosh Granular Noise By_B00M_CXCK.wav Rapid, deep, heavy, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Granular Subtle Movement Slow, deep, heavy, and whir like sound with feedback.
WHSH_PROCESSED-Whoosh Light Tonal Texture_B00M_CXCK.wav Rapid, deep, and stuttering whoosh.
WHSH_PROCESSED-Whoosh Low Rattle Wave Long_B00M_CXCK.wav Fast, deep, heavy, and rattling whoosh.
WHSH_PROCESSED-Whoosh Low Rattle Wave Short_B00M_CXCK.wav Short, fast, deep, heavy, and rattling whoosh.
WHSH_PROCESSED-Whoosh Low To Harsh Ending_B00M_CXCK.wav Quick, deep, heavy, and screechy whoosh.
WHSH_PROCESSED-Whoosh Low Wave Texture_B00M_CXCK.wav Short, quick, and rough whoosh.
WHSH_PROCESSED-Whoosh Metal Fire_B00M_CXCK.wav Quick, deep, fluttering, and heavy whoosh.
WHSH_PROCESSED-Whoosh Metal Glitter_B00M_CXCK.wav Quick, deep, and fluttering whoosh.
WHSH_PROCESSED-Whoosh Metal Movement_B00M_CXCK.wav Quick, heavy, wavering, and whir like sound.
WHSH_PROCESSED-Whoosh Metal Rattling_B00M_CXCK.wav Quick, loud, deep, and heavy rattle.
WHSH_PROCESSED-Whoosh Metal Wind_B00M_CXCK.wav Quick, deep, and wavering whoosh.
WHSH_PROCESSED-Whoosh Mysterious Water_B00M_CXCK.wav Rapid, loud, and liquid rattling.
WHSH_PROCESSED-Whoosh Phasing Drop_B00M_CXCK.wav Rapid, loud, and wavering whoosh.
WHSH_PROCESSED-Whoosh Phasing Metal Wobble_B00M_CXCK.wav Quick and rattling whoosh with decreasing intensity.
WHSH_PROCESSED-Whoosh Plastic Groan Filtered_B00M_CXCK.wav Quick, deep, loud, and whir like sound.
WHSH_PROCESSED-Whoosh Plastic Scrape Groan Doppler_B00M_CXCK.wav Quick, deep, and rattling whoosh.
WHSH_PROCESSED-Whoosh Plastic Scrape Groan_B00M_CXCK.wav Quick, loud, deep, and heavy whoosh.
WHSH_PROCESSED-Whoosh Plastic Vibration Huge Groan Quick, heavy, and rattling whoosh.
WHSH_PROCESSED-Whoosh Rising Tremolo_B00M_CXCK.wav Quick, loud, and wavering whoosh, rising in tone.
WHSH_PROCESSED-Whoosh Rub Metal Barrel_B00M_CXCK.wav Deep, heavy, and whir like sound.
WHSH_PROCESSED-Whoosh Screaming Jet Distortion_B00M_CXCK.wav Rapid, rough, screechy, and whiz like sound.
WHSH_PROCESSED-Whoosh Tonal Aggressive Long_B00M_CXCK.wav Rapid and screechy whoosh, with decreasing intensity.
WHSH_PROCESSED-Whoosh Tonal Aggressive Metallic Sweetener Long, slow, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Metallic Sweetener Short, quick, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Short_B00M_CXCK.wav Fast, deep, heavy, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Space Engine Long, screechy, and fluttering whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Space Engine Quick, screechy, and fluttering whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Whistle Long_B00M_CXCK.wav Long, fast, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Aggressive Whistle Short_B00M_CXCK.wav Short, fast, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Downwards Moan_B00M_CXCK.wav Quick, screechy, and loud whoosh, with decreasing intensity.
WHSH_PROCESSED-Whoosh Tonal Grid Descending_B00M_CXCK.wav Rapid, deep, and heavy whoosh, with decreasing intensity.
WHSH_PROCESSED-Whoosh Tonal Incoming Screamer_B00M_CXCK.wav Long, slow, and rumbling whoosh.
WHSH_PROCESSED-Whoosh Tonal Movement By_B00M_CXCK.wav Slow, deep, heavy, and rumbling whoosh.
WHSH_PROCESSED-Whoosh Tonal Shimmer Scary_B00M_CXCK.wav Slow, high pitched, and screechy whoosh.
WHSH_PROCESSED-Whoosh Tonal Upwards Moan Rise_B00M_CXCK.wav Quick, loud and high pitched whoosh, with increasing intensity.
WOODFric_FRICTION-Rub Glass Window_B00M_CXCK.wav Deep sound with increasing intensity in low register.
WOODFric_FRICTION-Rub Wood Box Bounce_B00M_CXCK.wav Deep, quick, and soft taps.
WOODTonl_STROKED-Daxophone Bowed Square Rise Short_B00M_CXCK.wav Quick and creak like sound with increasing intensity.
WOODTonl_STROKED-Daxophone Bowed Square Scream Screech like sound with decreasing intensity.
WOODTonl_STROKED-Daxophone Bowed Square Scream Screech like sound with increasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Downwards Quick and screech like sound with decreasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Screech like sound with decreasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Rise_B00M_CXCK.wav Long and screech like sound with increasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Scream Screech like sound with decreasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Scream Screech like sound with increasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard High Upwards Quick and screech like sound with increasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard Medium Short, fluttering, and monotonous sound.
WOODTonl_STROKED-Daxophone Bowed Standard Medium Short_B00M_CXCK.wav Short, mid tone, and screech like sound.
WOODTonl_STROKED-Daxophone Bowed Standard Medium Swell_B00M_CXCK.wav Mid tone and slow screech like sound with flutter.
WOODTonl_STROKED-Daxophone Bowed Standard Medium_B00M_CXCK.wav Long, mid tone, and screech like sound.
WOODTonl_STROKED-Daxophone Bowed Standard Scream Downwards Screech like sound with decreasing intensity.
WOODTonl_STROKED-Daxophone Bowed Standard Scream Rise_B00M_CXCK.wav Screech like sound with increasing intensity
CINEMATIC EXPRESSIONS – Designed
DSGNBram_BRAAM AGGRESSIVE-Bandwidth_B00M_CXDS_D.wav Sharp, loud, and electric buzz like sound with feedback.
DSGNBram_BRAAM AGGRESSIVE-Call For War_B00M_CXDS_G.wav Electric buzz and ringing with unstable intensity.
DSGNBram_BRAAM AGGRESSIVE-Cyber ​​Blast_B00M_CXDS_B.wav Fluttering buzz like sound with soft hiss.
DSGNBram_BRAAM AGGRESSIVE-Je Suis La_B00M_CXDS_F#.wav Wavering and electric buzz with soft feedback.
DSGNBram_BRAAM AGGRESSIVE-Push My Buttons_B00M_CXDS_D.wav Electric hit like sound with loud and wavering feedback.
DSGNBram_BRAAM AGGRESSIVE-Short Blast_B00M_CXDS_D.wav Short and electric hit with softly rumbling tail.
DSGNBram_BRAAM AGGRESSIVE-Synthetic Waves_B00M_CXDS.wav Quick whoosh with deep hit and fluttering tail.
DSGNBram_BRAAM AGGRESSIVE-The Arrival_B00M_CXDS_A.wav Sharp and electric buzz with soft feedback.
DSGNBram_BRAAM SOFT-Could Of Chaos_B00M_CXDS_D#.wav Loud and electric buzz like sound with feedback.
DSGNBram_BRAAM SOFT-Courage_B00M_CXDS_E.wav Rattle like sound with deep whoosh.
DSGNBram_BRAAM SOFT-Elephants Breath_B00M_CXDS_E.wav Sharp and loud rattle like sound with deep whoosh.
DSGNBram_BRAAM SOFT-Overtoned_B00M_CXDS_D.wav Wavering ring like sound with deep whoosh.
DSGNBram_BRAAM SOFT-Silent Scream_B00M_CXDS_G#.wav Sharp ringing with screech like element.
DSGNBram_BRAAM SOFT-Trumpets Of Jericho_B00M_CXDS_B.wav Deep whiz like sound with slow whoosh.
DSGNBram_BRAAM SOFT-Unstable_B00M_CXDS.wav Quick screech like sound with decreasing intensity.
DSGNBram_BRAAM SOFT-War Fog_B00M_CXDS_D.wav Electric buzz like sound with feedback.
DSGNDron_DRONE DARK-Belly Of The Beast_B00M_CXDS_C#.wav Low and wavering rumble with screech like sound.
DSGNDron_DRONE DARK-Creeping_B00M_CXDS_C.wav Long whoosh with loud and screech like sounds.
DSGNDron_DRONE DARK-Doom Foretold_B00M_CXDS.wav Slow and long rumble with soft whiz like sounds.
DSGNDron_DRONE DARK-Forbidden East_B00M_CXDS_B.wav Wavering whiz like sound with long whoosh.
DSGNDron_DRONE LIGHT-Diamond Cave_B00M_CXDS_E.wav Sharp and electrified ringing with long whoosh.
DSGNDron_DRONE LIGHT-Hovering_B00M_CXDS_D.wav Soft ringing with long and wavering whoosh.
DSGNDron_DRONE LIGHT-Land Of Hope_B00M_CXDS_C.wav Melodic ringing with soft and slow whoosh.
DSGNDron_DRONE LIGHT-Temple Of Plenty_B00M_CXDS_D#.wav Soft ringing with random melodic taps.
DSGNDron_DRONE NEUTRAL-Dilligence_B00M_CXDS.wav Soft rumbling with deep ringing and whiz like sounds.
DSGNDron_DRONE NEUTRAL-Lurking Danger_B00M_CXDS_D.wav Long ringing and hissing with soft whooshes.
DSGNDron_DRONE NEUTRAL-Mirage_B00M_CXDS.wav Wavering hissing with soft screech like sounds.
DSGNDron_DRONE NEUTRAL-The Land Between_B00M_CXDS_F.wav Soft and long buzz like sound with hissing.
DSGNMisc_PING-Clear Vision_B00M_CXDS_A.wav Ringing whoosh with melodic hit and long feedback.
DSGNMisc_PING-Holy Prism_B00M_CXDS_C#.wav Loud screech like sound with whoosh.
DSGNMisc_PING-Honour Of The Pure_B00M_CXDS_C#.wav Wavering and high pitched ringing.
DSGNMisc_PING-Razor_B00M_CXDS_C.wav Sharp and electric buzz with long feedback.
DSGNMisc_PING-Sirens Call_B00M_CXDS_F.wav Sharp and loud ringing with decreasing intensity and feedback.
DSGNMisc_PING-Star Gaze_B00M_CXDS.wav Sharp ringing with laser shot like ending and feedback.
DSGNMisc_PING-Sting_B00M_CXDS_A.wav High pitched and deep tap with screech like element.
DSGNMisc_PING-Triangle_B00M_CXDS_F.wav Deep hit and whoosh with wavering feedback.
DSGNMisc_TAIL DARK-Cliffhanger_B00M_CXDS_F#.wav Quick and high pitched flutters with whoosh.
DSGNMisc_TAIL DARK-Into The Dungeon_B00M_CXDS.wav Deep screech like sound with soft and slow whoosh.
DSGNMisc_TAIL DARK-Iron Gong_B00M_CXDS_E.wav Deep ringing with soft whoosh.
DSGNMisc_TAIL DARK-Isolation_B00M_CXDS.wav Short whoosh with deep hissing.
DSGNMisc_TAIL DARK-Mournful Nights_B00M_CXDS.wav Quick and soft whoosh with fluttering.
DSGNMisc_TAIL DARK-No Mercy_B00M_CXDS_E.wav Soft and electric hit with quick whoosh.
DSGNMisc_TAIL DARK-Overlord_B00M_CXDS_G.wav Whoosh with intense ringing like sound.
DSGNMisc_TAIL DARK-Unknowing_B00M_CXDS_F.wav Electric hit with soft whoosh at the end.
DSGNMisc_TAIL LIGHT-Away With The Fairies_B00M_CXDS_F.wav Quick rattle like sound with resonant ringing.
DSGNMisc_TAIL LIGHT-Bliss_B00M_CXDS_A.wav Melodic ringing with soft and quick whoosh.
DSGNMisc_TAIL LIGHT-Crystal Clear_B00M_CXDS_A.wav Quick, short, and high pitched ringing.
DSGNMisc_TAIL LIGHT-Happy Ending_B00M_CXDS_F#.wav Soft, high pitched, and fluttering whoosh.
DSGNMisc_TAIL LIGHT-Horizon_B00M_CXDS_F.wav Quick and short whoosh with soft feedback at the end.
DSGNMisc_TAIL LIGHT-Infinity_B00M_CXDS_A.wav Sharp ringing with short and rough whoosh.
DSGNMisc_TAIL LIGHT-Quest Giver_B00M_CXDS_G.wav Short and sharp ringing with soft whoosh.
DSGNMisc_TAIL LIGHT-Ring Of Fortune_B00M_CXDS_A.wav High pitched ringing with soft whoosh.
DSGNMisc_TAIL NEUTRAL-Deep Dive_B00M_CXDS.wav Deep rumble like sound with decreasing intensity.
DSGNMisc_TAIL NEUTRAL-Escapism_B00M_CXDS_C.wav Wavering whiz like sound with deep whoosh.
DSGNMisc_TAIL NEUTRAL-Stil Frame_B00M_CXDS_C#.wav Softly wavering and deep whoosh.
DSGNMisc_TAIL NEUTRAL-The Golden Path_B00M_CXDS_A.wav Short and quick ringing like sound with soft whoosh.
DSGNStngr_STINGER DARK-Dark Gust_B00M_CXDS_C#.wav Short, deep, and fluttering screech like sound.
DSGNStngr_STINGER DARK-Evil Dust_B00M_CXDS_B.wav Long and fluttering whoosh with soft screech.
DSGNStngr_STINGER DARK-Fate_B00M_CXDS_G.wav Screech like sound with hit at the end.
DSGNStngr_STINGER DARK-Fear_B00M_CXDS_B.wav High pitched whoosh with wavering tail.
DSGNStngr_STINGER DARK-Hidden Path_B00M_CXDS_A.wav Slow screech like sound with deep whiz..
DSGNStngr_STINGER DARK-House Of Cards_B00M_CXDS_E.wav Buzzing whoosh like sound with soft screeches.
DSGNStngr_STINGER DARK-Moving Darkness_B00M_CXDS_E.wav Deep, slow, and fluttering whoosh.
DSGNStngr_STINGER DARK-Poltergeist_B00M_CXDS_F#.wav Slowly wavering screech like sound with whoosh.
DSGNStngr_STINGER DARK-Shiver_B00M_CXDS_G#.wav Fluttering whoosh with screech.
DSGNStngr_STINGER DARK-The Fall Of Reach_B00M_CXDS_D#.wav Wavering and passing whiz like sound.
DSGNStngr_STINGER DARK-Transition_B00M_CXDS_A#.wav Quick and fluttering scratch like sound with resonant hit at the end.
DSGNStngr_STINGER DARK-Unnerving Fear_B00M_CXDS.wav Slow screech like sound with deep whoosh.
DSGNStngr_STINGER LIGHT-A New Hope_B00M_CXDS_C.wav Melodic whoosh with screech like sound.
DSGNStngr_STINGER LIGHT-Call Of The Wild_B00M_CXDS_C.wav Short whoosh with soft hissing.
DSGNStngr_STINGER LIGHT-Clear Horizon_B00M_CXDS_D.wav Long whiz like sound with hissing.
DSGNStngr_STINGER LIGHT-Enlightenment_B00M_CXDS_D.wav Slow whoosh with soft screech like tail.
DSGNStngr_STINGER LIGHT-Eternal_B00M_CXDS_C.wav Slow whoosh with wavering tail.
DSGNStngr_STINGER LIGHT-Eternal Light_B00M_CXDS_A.wav Long whiz like sound with soft screech.
DSGNStngr_STINGER LIGHT-New Wolrd_B00M_CXDS_E.wav Soft whoosh, ascending in tone.
DSGNStngr_STINGER LIGHT-Nibiru_B00M_CXDS_D.wav Short whoosh with soft and wavering hissing.
DSGNStngr_STINGER LIGHT-Rays Of Hope_B00M_CXDS.wav Deep, soft, and wavering whoosh.
DSGNStngr_STINGER LIGHT-Reawarding End_B00M_CXDS_E.wav Whoosh with rattle like element at the beginning and screech like end.
DSGNStngr_STINGER LIGHT-Soft Touch_B00M_CXDS_D.wav Fluttering whoosh with long and screech like tail.
DSGNStngr_STINGER LIGHT-Sunshine_B00M_CXDS_E.wav Fluttering whoosh with screech.
DSGNStngr_STINGER NEUTRAL-Arise_B00M_CXDS_C.wav Soft buzz like sound with deep whoosh.
DSGNStngr_STINGER NEUTRAL-Cello Creature_B00M_CXDS_F.wav Slow, deep, and fluttering whoosh.
DSGNStngr_STINGER NEUTRAL-Flight_B00M_CXDS_A#.wav Soft screech with whoosh and increasing intensity.
DSGNStngr_STINGER NEUTRAL-New Order_B00M_CXDS_C.wav Deep and fluttering whoosh with buzz like element.
DSGNStngr_STINGER NEUTRAL-Rebirth Island_B00M_CXDS_B.wav Long whiz like sound with soft whoosh.
DSGNStngr_STINGER NEUTRAL-Reveal_B00M_CXDS_C.wav Quick ring like sound with deep and wavering whoosh.
DSGNStngr_STINGER NEUTRAL-The Only Way Is Up_B00M_CXDS.wav Deep hit with whoosh and alarm like sound.
DSGNStngr_STINGER NEUTRAL-Under Oath_B00M_CXDS_F.wav Deep whizz like sound with long screech.
WHSH_WHOOSH DARK-Baby Driver_B00M_CXDS.wav Wavering whoosh with rough hiss at the end.
WHSH_WHOOSH DARK-Dangerous Game_B00M_CXDS_E.wav Short buzz like sound with soft whiz,
WHSH_WHOOSH DARK-Dark Days_B00M_CXDS_E.wav Short and quick whoosh with soft screech like sound,
WHSH_WHOOSH DARK-Dawn
Rising_B00M_CXDS.wav .wav Short whoosh with quick flutter.
WHSH_WHOOSH DARK-Grounded_B00M_CXDS_A.wav Deep and quick whoosh with flutter.
WHSH_WHOOSH DARK-Kill Me Softly_B00M_CXDS_A.wav Fluttering screech like sound with deep whoosh.
WHSH_WHOOSH DARK-Lost_B00M_CXDS.wav Short and quick whoosh with flutter in the tail.
WHSH_WHOOSH DARK-Low Key No Key_B00M_CXDS.wav Quick, loud, and passing whoosh.
WHSH_WHOOSH DARK-On The Brink_B00M_CXDS.wav Deep whoosh with hiss like element.
WHSH_WHOOSH DARK-Space Invader_B00M_CXDS.wav Deep screech like sound with wavering whoosh.
WHSH_WHOOSH DARK-War Wave_B00M_CXDS_C#.wav Quick and short whoosh with deep hiss like element.
WHSH_WHOOSH LIGHT-Angelic Organ_B00M_CXDS_A.wav Melodic whoosh with screech like sound.
WHSH_WHOOSH LIGHT-Charming_B00M_CXDS_G#.wav Short and quick whoosh with deep ringing at the end.
WHSH_WHOOSH LIGHT-Forevermore_B00M_CXDS_C.wav High pitched whoosh with screech like element..
WHSH_WHOOSH LIGHT-Glory Shines_B00M_CXDS_F#.wav Deep, soft, and wavering whoosh.
WHSH_WHOOSH LIGHT-Hidden Treasure_B00M_CXDS.wav Quick and short whoosh with soft shatter like tail.
WHSH_WHOOSH LIGHT-Rumbling Gust_B00M_CXDS.wav Quick tapping with deep and short whoosh.
WHSH_WHOOSH LIGHT-Spherical Flute_B00M_CXDS_G.wav Slow whoosh with ringing at the end.
WHSH_WHOOSH LIGHT-Spirit Flux_B00M_CXDS.wav High pitched and fluttering hiss.
WHSH_WHOOSH LIGHT-Spring Clean_B00M_CXDS.wav Wavering whoosh with soft screech like sound.
WHSH_WHOOSH LIGHT-The Reveal_B00M_CXDS_G#.wav High pitched whoosh with soft and quiet flutter.
WHSH_WHOOSH LIGHT-Train Spotter_B00M_CXDS_G.wav Short and high pitched whoosh with unstable intensity.
WHSH_WHOOSH NEUTRAL-Erazer_B00M_CXDS_A#.wav Quick and short whoosh with soft ringing.
WHSH_WHOOSH NEUTRAL-Glory Hunter_B00M_CXDS.wav Slow and rough whoosh with screech like sound.
WHSH_WHOOSH NEUTRAL-Granular Wave_B00M_CXDS.wav Quick and short whoosh with wavering hiss like sound.
WHSH_WHOOSH NEUTRAL-Gritty Bulk_B00M_CXDS.wav Quick, short, and fluttering whiz like sound.
WHSH_WHOOSH NEUTRAL-Inbound_B00M_CXDS.wav Deep whiz like sound with flutter.
WHSH_WHOOSH NEUTRAL-Incoming_B00M_CXDS.wav Deep whiz like sound with soft flutter.
WHSH_WHOOSH NEUTRAL-Move_B00M_CXDS_G#.wav Quick and short whoosh with screech like sound.
WHSH_WHOOSH NEUTRAL-Pusher_B00M_CXDS.wav Short, quick, deep, and wavering whoosh.
WHSH_WHOOSH NEUTRAL-Ready Steady_B00M_CXDS.wav Slowly wavering whoosh with hiss like sound.